Comments

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So cute! I’m really happy you can push a stack of toys, that made it a bit easier

I love sokoban puzzles, but I am pretty terrible at them! There are definitely a few compromises in here to make it playable by a novice (me) haha

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AWWw what a perfect delivery of an idea, the laid-back low-stakes vibe really works for a sokoban. Love pottering around with my son ✨

What a wonderful compliment, thank you!!

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10/10, only wish there was an undo button.

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Thanks for playing!

When I was originally coding the pushing and throwing mechanics, I thought that it would be impossible to soft-lock a puzzle. Once I realized that it was totally possible, it was too late to go back - that's why I added the clock and the whole-house reset feature. Sorry! If I ever release a post-jam version of this, I'll try to sneak that in there <3

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What a heart-warming piece of work!
It was dark but I could feel the peace of mind that I was walking with Dad and it was very healing, nya!
And the moon is beautiful...

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実況プレイは楽しいな!遊びでありがとう!

😸😸😸

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Thank you too for your wonderful work!
It warmed my heart very much, meow!

こちらこそ素敵な作品をありがとう!
心がとってもあったかくなったのです にゃー!

This was a really fun chill game! The idea of rush hour but with what feels like a ghost behind you is great. Execution is perfect.

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Wow! I had totally forgotten about rush hour, you are totally right! I spent many long hours moving that little red car through gridlocks back in the day. Thanks for playing!!

Simple, yet such a vibe to play.

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As far as I'm concerned, any game of mine with the Noh seal of approval is a roaring success!

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fun little game/10

Couldn't ask for a better review score! Thank you!

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Nathan Finds the Moon Gameplay