Devlog 1: Porting PP to Windows
Journey to the Pumpkin Planet » Devlog
If I want to distribute Pumpkin Planet on Steam, I need to port the game to Windows. I toyed with rebuilding the game from the ground up in C#, the UI-heavy language with which I am most familiar. However, I remember reading a forum post about Golden Krone Hotel, where the developer noted that the game was built in HTML5 and packaged for Windows using a package called "Electron". I spent the better part of my free time over the weekend wrangling electron in a new git repo, and I finally have PP running on Windows!
Journey to the Pumpkin Planet
A narrative space-faring resource-management game
Status | In development |
Author | TurdBoomerang |
Genre | Strategy |
Tags | City Builder, Cozy, Pixel Art, Turn-based, Turn-based Strategy |
More posts
- Devlog 4: Art SeminarJun 12, 2022
- Devlog 3: Restructuring ContainersJun 08, 2022
- Devlog 2: Sandboxing and Asset ResizingJun 01, 2022
Leave a comment
Log in with itch.io to leave a comment.